I've got that supertouch.
Chances are I've got too much.
I've come to let you see.
That you also can be free.
Spoiler started drawing pretty much the second he was born. It was always what he was known for among his friends and family. Since he was the child of a hard rockin' dad and a hippie mom, his drawings inevitably became influenced by record cover art from his parents collection. Mixing this up with his love for GI Joe and Ninja Turtles, most of his childhood drawings were themed around creatures, monsters, superheroes and villains. His teachers weren't always impressed.
Later interests in Nintendo and Wrestlemania only added to the general atmosphere of musclemen, bad guys, or scantily clad ladies. He would often create his own characters for imaginary videogames or cartoons. In his early teens he also became interested in graffiti, but living in a small town with little graff culture and even less spots to hit without having to ride his bike for hours, he was usually stuck bombing his blackbook rather than walls or trains.
Life got interesting when he started going to hardcore shows, and this in turn put an interesting twist on his artwork. He soon started drawing covers for his own fanzine, Push The Limit. His real move into hardcore artwork territory came in the year 2000, when his good friends Reproach asked him to draw for their first record cover: a skeleton moshpit. When it came out good, they used it for shirts, and when those sold, they asked him for another design. He got hooked on hardcore related artwork and soon started doing flyers whenever asked. Around the same time he took up art school, where he focused mainly on video art and photography (he got bad grades in drawing...).
In the summer of 2003 he signed his first drawing as "Spoiler" and in that same year he started his own band Justice, for whom he naturally designed shirts and record layouts. The skill in drawing musclemen and bad guys came in handy to create his trademark "moshing skinheads", and the old graffiti style was used for logos. His designs started to get noticed as his band grew popular, and pretty soon other bands, zine editors, and show promoters were asking for a design. And that's pretty much what he's been up to ever since.
After receiving a masters' degree in fine arts and moving across the globe, his art kept going strong. His extensive background in characters, creatures, monsters and related subject matter still play a role in his artwork today, and add to the wide variety in his designs. As a result he's worked for some of the best bands in hardcore, has recently made his first steps back into painting, and is now a full time artist.